XR timelines are interactive-narrative moments that sit between films and games. A timeline is a smaller unit of measurement than a full experience, yet part of a larger experience that is ever-evolving, dynamic, ever-changing, and fundamentally interconnected and relational.
The term “timeline” itself is part of the experience and combination of many moments that include the following characteristics:
- ephemeral
- short
- suitable for both commercial and artistic intentions
- reflective of the emotional reaction to the experience
- reflective of its storytelling aspect
- grammatically adaptable
- favoring time over space